2008C7: grid-gp @ Interlagos
Up to League
Date: 20081108
Start time: 2100UTC (1600EST/1300PST)
Game Server: rfactor.gridmotorsports.com
TeamSpeak Server: teamspeak.twin-terbo.com
Track: Interlagos v2.5
NOTE: Be sure to download the 2.5 version and *NOT* the 2.0 version (there are links to both on that page). This is the same version as last season, so most everyone already has it.
NOTE: This is the first event after US domestic daylight savings! We're now officially on the pegged UTC policy, meaning that events are always at 2100UTC, regardless of where you are. Figure out when 2100UTC is for your timezone: http://wwp.greenwichmeantime.com/
Drivers Meeting:-
5-10 minutes at the start of the event to reiterate rules and policies, and to address any last minute event issues
Sprints:
- 4 races
- 5 minute qual
- 7 laps
- standing start
- 100% damage
- 3x fuel, 3x tire wear
[10 minute intermission]
Feature race:
- 20 minute qual
- 30 laps
- standing start
- 25% damage
- 3x fuel, 3x tire wear
The GMWC meteorology center advises us to expect the following conditions in São Paulo, Brazil on Saturday, 11/08:
- Cloudy with an 80% chance of rain and a high of 21.7C (71F)
- Track temperature is expected to be 32.5C (90.5F).
Drivers should experience near nominal engine performance under such conditions.
Start time: 2100UTC (1600EST/1300PST)
Note that this is a change in local time for people coming off daylight savings. For example, west coasters, it is now 1pm, not 2pm.
And just in case you just don't get enough of Interlagos:
http://www.rfactorcentral.com/detail.cfm?ID=Interlagos%20GP4
Version 3.0 !!
I just evaluated v3.0, and I don't like v3.0. Appearance-wise, the neon blue run-offs are ugly and distracting.
Also, the grip was increased for no good reason, from our point of view. My guess is that the guy modding it, 6e66o, probably tried to match F1 laptimes for his league's use of CDTP F1. It is an 8% jump, which is pretty big, and in my opinion really hurts the track in our cars...making it significantly less challenging (lower power/grip). I recommend we stick with v2.5.